How to Do Math in Your Head
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Fast mental arithmetic isn't about being "a math person". It is a handful of shortcuts that turn a hard-looking sum into an easy one before you calculate anything. That is the whole idea: you are not calculating faster, you are calculating less.
Every trick below comes with a worked example and the reason it is true. Learn the reason and you will remember the trick — and, more importantly, you will know when it applies and when it doesn't.
How to add numbers quickly in your head
To add quickly in your head, work from the left: 47 + 38 is 70 + 15 = 85, the tens first and the units after. When one number is close to a round number, round it and adjust: 47 + 95 is 47 + 100 − 5 = 142.
adding 100 and then subtracting 100 − b is the same as adding b, so the total is exact; here the correction is 5
Make the correction 2
Work left to right, not right to left
On paper you add the ones column first. In your head, do the opposite — start with the biggest part.
, so .
Round, then adjust
Push one number to a friendly round number, then take back what you added.
, then . , then .
Make ten first
When numbers are small, find a pair that makes ten and add it as a block.
the 7 and 3 make .
How to do multiplication fast in your head
To multiply fast in your head, swap the awkward number for a friendly one nearby and correct, or break it into parts: 16 × 25 is 16 × 20 + 16 × 5 = 320 + 80 = 400. When one factor is even, double and halve: 16 × 25 = 8 × 50 = 400.
8 × 50 = 400: one side halved, the other doubled, and the area is the same rectangle reshaped
Stretch the rectangle until one side is 100
Multiply by 11
For a two-digit number, add its digits and drop the sum in the middle.
. . If the middle sum is 10 or more, carry the 1: .
Multiply by 5
Halve the number, then multiply by 10.
half of 48 is . For odd numbers, ×10 first then halve: .
Doubling and halving
Double one number and halve the other to reach an easier product.
. .
Square any number ending in 5
Take the tens digit, multiply it by the next number up, and put 25 on the end.
. .
Practice squaring numbers ending in 5 →
Multiply by 9 on your fingers
Hold up ten fingers and fold down the one you are multiplying by. The fingers to the left are the tens, the fingers to the right are the ones.
fold the 7th finger to the left, 3 to the right .
How to subtract and divide in your head
To subtract in your head, add the same amount to both numbers until the second is round: 83 − 47 is 86 − 50 = 36, because the gap does not change. To divide, use the multiplier of the divisor: dividing by 25 is multiplying by 4 and dividing by 100.
slide both by +0: 83 − 47 = 36, the same gap, because adding d to both ends of a subtraction cancels, (83 + d) − (47 + d) = 36
Slide both ends until the number being subtracted is a multiple of 10
Count up instead of taking away
For a subtraction with a big gap, count up from the smaller number.
up to 700 is 26, up to 1000 is .
Practice subtracting from 1000 in the game → — the lesson there gets to the same answers by a different route (take each digit from 9, the last from 10), which is worth having as a second method.
Slide both numbers
Adding the same amount to both numbers leaves the gap unchanged — so slide them somewhere friendlier.
slide both up .
Divide by halving repeatedly
To divide by 4, halve twice. To divide by 8, halve three times.
. .
How to work out percentages in your head
To work out a percentage in your head, start from 10%, the number with its decimal point moved one place left, and build the rest from it: 35% of 80 is 3 × 8 + 4 = 28. When that is awkward, flip it: 4% of 25 equals 25% of 4 = 1.
x% of y is xy/100 = 1, the rectangle's area over 100 — and y% of x is the same rectangle on its side
Set x = 18 and y = 50, then flip
The percentage flip
x% of y always equals y% of x — and one side is usually far easier.
4% of 25 is awkward; flip it to 25% of 4 = 1. 18% of % of 18 = 9.
Build everything from 10%
10% is one decimal place. Every other percentage is built from it.
| Want | Do this | Example (of 60) |
|---|---|---|
| 10% | move the point one place | 6 |
| 5% | half of 10% | 3 |
| 20% | double 10% | 12 |
| 15% | 10% + 5% | 9 |
| 1% | move the point two places | 0.6 |
A 15% tip on a £43 bill: 10% is £4.30, half of that is £2.15, so about £6.45.
Those two cover most everyday percentages. Percentage change, discounts and working backwards from a sale price have their own guide: how to work out percentages.
How do you actually get faster at mental math?
Getting faster at mental math comes from three habits, not talent. Make times tables automatic, since every trick assumes instant recall. Practice five minutes daily rather than an hour once a week, so recall keeps strengthening. Estimate before you calculate, rounding to catch large errors.
- The times tables have to be automatic. Every trick above assumes you are not spending working memory on 7 × 8. If that isn't instant yet, start with times tables practice — it is the single highest-value thing to fix.
- Short and daily beats long and occasional. Five minutes a day will outrun an hour on Sunday, because recall strengthens each time you retrieve a fact, not each minute you look at it.
- Estimate before you calculate. Round each number to one significant figure and get the size of the answer first. It takes a second and it catches the errors that matter — the ones that are wrong by a factor of ten.
Practice these in the game
Math Challenge has 36 illustrated Magic Tricks lessons. Each one explains the idea behind a shortcut — the same "why" boxes you have been reading — and then drops you straight into practice on it, with the difficulty adapting as you go. Related guides: Estimation and Rounding, Fractions and 36 Math Tricks and Number Shortcuts, and Why Each One Works.
There are also 35 arithmetic topics and a free Daily Challenge that needs no account.
Your turn
Three to try — tap what you get.
45 × 11, in your head
35²
98 × 102
Questions and answers
- How can I add numbers quickly in my head?
- Work left to right instead of right to left, and round to a friendly number before correcting. For 67 + 28, add 30 to get 97, then take back the 2 you over-added to reach 95. Adding the big part first means you always have a rough answer in mind, which is what stops you losing track.
- What is the fastest way to multiply in your head?
- Reshape the problem into an easier one before you calculate. Doubling and halving turns 14 x 5 into 7 x 10. Multiplying by 5 is halving then multiplying by 10. Multiplying by 11 is adding the digits and dropping the sum in the middle. Each works because it rewrites the sum, rather than because you calculated faster.
- How do I work out a percentage in my head?
- Use the percentage flip: x% of y always equals y% of x, and one side is usually far easier. 4% of 25 looks awkward, but 25% of 4 is 1. Build the rest from 10%, which is the number with its decimal point moved one place left, and from 1%, which is two places: 17% of 200 is 20 + 7 × 2 = 34.
- Do mental math tricks work if you are bad at math?
- Yes, because they are not about arithmetic speed. Every trick replaces a hard calculation with an easier one, so the work done in your head is smaller: 49 × 51 becomes . What matters is knowing why each shortcut is true, so you can tell when it applies and when it does not, and that is a matter of reasons rather than talent.
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