Learn Mental Math

Free guides to doing arithmetic in your head. Each one explains why the shortcut works rather than just handing you a recipe — that is what makes a trick stick, and what tells you when it applies.

Every guide pairs with free practice in the game, because reading a shortcut and being able to use it are different skills.

Every lesson in the ladder

The full course index — 823 lessons from counting to calculus, grouped by stage and strand, each with its own page and a set of flashcards.

The guides

Times Tables Practice

Start here if multiplication facts aren't automatic yet. Nearly every other shortcut assumes they are.

Mental Math Tricks

The shortcuts that turn a hard-looking sum into an easy one before you calculate anything.

All 36 Magic Tricks

The complete list, each with a worked example and the identity underneath it. A reference rather than a read-through.

Fractions

Why the rules are what they are, starting from the one idea that makes them obvious: the bottom number is a unit, not a quantity.

Percentages

You are never really calculating a percentage — you are building it out of a few you already know.

Order of Operations

Why 2 + 3 × 4 is 14, not 20 — and why that was never a matter of opinion.

Division

Every division is a multiplication read backwards — from head methods to long division, step by step.

Decimals

A decimal is a fraction whose bottom number is ten — hold that idea and the rules become obvious.

Estimation and Rounding

Know the size of an answer before you work it out, and a slipped decimal point has nowhere to hide.

The catalog, branch by branch

The guides above answer one question each. The pages below follow the app's lesson ladder instead — one page per branch of the syllabus, naming and linking every lesson it covers, so you can see how a topic is built from the first rung to the last.

Whole Numbers and Place Value

Counting to a million, rounding, significant figures, and every rule for numbers below zero.

Quadratics and Polynomials

Three ways to solve a quadratic, what the discriminant predicts before you solve, and the binomial theorem.

Arithmetic Methods

Mental strategies and written algorithms for all four operations, and how to choose between them.

Graphs and Coordinate Geometry

What gradient really measures, and why a shape with an equation is a shape you can reason about.

Factors, Multiples and Number Theory

Which divisions come out exactly — and where that question leads.

Functions, Logarithms and Rational Functions

What f(x) means, why an inverse reflects in y = x, and why some graphs have holes in them.

Equivalent Fractions and Mixed Numbers

The fraction ladder from equal parts to dividing one fraction by another.

Sequences and Series

From spotting that 5, 8, 11 goes up in threes to proving an infinite sum has a finite value.

Decimals, Percentages and Interest

One subject in three notations, followed all the way to loans and annuities.

Matrices and Markov Chains

A matrix is a machine, not a table of numbers — which is why AB is not BA and why some matrices cannot be undone.

Ratio, Rates and Proportion

The topic where the arithmetic is easy and the reading is hard.

Shapes, Area and Perimeter

Every area formula comes from the rectangle. Start there and there is very little left to memorise.

Units, Money and Time

Two decimal systems and one that runs on sixties.

Lines, Angles and Pythagoras

Where geometry stops being measurement and starts being deduction.

Algebraic Expressions, Powers and Roots

Arithmetic with the numbers left unnamed — expanding, factorising, indices and surds.

Polygons, Solids and Surface Area

Cut it into pieces you know, or unfold it flat. Those two moves give every formula here.

Equations and Inequalities

One permission — do the same to both sides — applied everywhere it reaches.

Circle Theorems and Transformations

The circle theorems are not a list to memorise — one of them generates most of the others.

Complex Numbers

What happens once you stop insisting every number sits on a line.

Statistical Charts and Displays

Which chart suits which data, and how an accurate graph still misleads.

Averages and Spread

An average without a spread is half an answer, and usually the less interesting half.

Scatter, Correlation and Regression

Two measurements per subject, and the question of whether they move together.

Sampling and Inference

How a sample of 800 is allowed to say something about forty million.

Probability and Combined Events

The topic where a correct calculation regularly contradicts a strong intuition.

Sets, Counting and Distributions

Counting outcomes without listing them, and the two distributions that model most things.

Logic and Proof

The part that decides whether an answer has been established rather than found.

Graph Theory, Networks and Voronoi

Strip anything down to what is connected to what, and the same theorems apply.

Vectors

How far and which way, carried as one object — which is what makes geometry in three dimensions manageable.

Trigonometry and Bearings

Why a fixed angle means fixed ratios, and how that one fact solves triangles nobody can measure.

Radians and Trigonometric Identities

Why calculus insists on radians, and how identities turn an unsolvable equation into a solvable one.

Limits and Continuity

What a limit actually is, and how it resolves the contradiction at the heart of calculus.

Rules of Differentiation

What dy/dx means, and how to tell at a glance which rule a question is asking for.

Applications of Differentiation

What to do once you can differentiate: find the turning points, the shape, the optimum.

Techniques of Integration

There is no algorithm for integration — only a ladder of techniques and the skill of choosing one.

Applications of Integration and Polar Curves

Choose what the thin slices are, and the same integral gives areas, volumes, lengths and averages.

Partial Differentiation

Almost nothing depends on one variable. Calculus on surfaces, where every direction has its own slope.

Where to start

If the times tables are still slow, do those first. The shortcuts in the other guides all assume instant recall, and trying to run a trick while also working out 7 × 8 is what makes mental arithmetic feel impossible.

If recall is already solid, go straight to the shortcuts and pick two or three. Nobody uses all of them — people who are quick tend to have a handful they reach for automatically.

Fractions and percentages are the same idea in two notations, so they read well together: a percentage is a fraction whose denominator everyone has already agreed on.

Practice in the game

Math Challenge is a free mental-math game: swipe to answer, with difficulty that adapts to what you keep missing. It has 35 practice topics and 36 illustrated Magic Tricks lessons that teach the reasoning behind each shortcut. The Daily Challenge is free and needs no account.

Your turn

Three to try — tap what you get.

7 × 8

Half of 3/4

10% of 250

Play Math Challenge free →