Two answers in a turn, and then more
Solving sin x = ½ between 0° and 360° gives two answers. The inverse sine gives 30°, and the symmetry of the sine curve gives the second, 180° − 30° = 150°.
Without a range, those two are not the only answers. Adding a full turn of 360° brings a point on the unit circle back to the same place, so its sine cannot change. sin 390° = sin 30° = ½, and sin 510° = sin 150° = ½. A full turn the other way works too: sin(−330°) = ½.
sin x = 0.5 crosses the circle at 30° and 150°; turn n = 0 adds 360° × 0 to each, x = 30°, 150°
Set sin x = 0.5 and turn n to 1
The level line at a sine of 0.5 cuts the circle at two arms, 30° and 150°, and cuts the wave at those two angles in the first turn. Turn n to 1 and both solutions move on a full turn, to 390° and 510°. Turn it to −1 and they move back a full turn, to −330° and −210°.
One formula lists them all
Every solution is one of the first two plus a whole number of turns. Write n for that whole number, which can be positive, negative or zero. The general solution of sin x = ½ is x = 30° + 360°n or x = 150° + 360°n.
Test a member of each family. In the first, n = 1 gives 30° + 360° = 390°, and sin 390° = ½. In the second, n = −1 gives 150° − 360° = −210°, and sin(−210°) = ½, because −210° and 150° are the same position on the circle.
The same method works for any value the calculator gives. For sin x = 0.6, the inverse sine gives 36.87° to 2 decimal places, and the second angle is 180° − 36.87° = 143.13°. So x = 36.87° + 360°n or x = 143.13° + 360°n. With n = 1 these are 396.87° and 503.13°, and the sine of each is 0.6000 to 4 decimal places.
The two sine families in one line
The two families for a sine are often written together as . When n is even, is 1 and the formula adds 30°; when n is odd, is −1 and it subtracts 30°.
Check the first four: n = 0 gives 30°, n = 1 gives 180° − 30° = 150°, n = 2 gives 360° + 30° = 390°, and n = 3 gives 540° − 30° = 510°. These are the same answers as the two families, taken in order.
Cosine: the two answers either side of 0°
For cos x = ½, the inverse cosine gives 60°. The cosine of an angle is its x-coordinate on the unit circle, and the point at −60° is the reflection of the point at 60° in the x-axis, so it has the same x-coordinate. So cos(−60°) = ½ as well.
Each of these repeats every full turn, so the general solution is x = 60° + 360°n or x = −60° + 360°n, written together as . The second family includes 300°, the second answer between 0° and 360°: −60° + 360° = 300°.
The gold curve is y = cos x from −360° to 720°, with one square across for every 90°, and the plain straight line is y = ½. They meet at the dots: −300°, −60°, 60°, 300°, 420° and 660°. Each one is 60° or −60° plus a whole number of turns.
Tangent: one family, every half turn
For tan x = 1, the inverse tangent gives 45°. The tangent repeats every 180°, not every 360°, because half a turn takes the point on the circle to the opposite side, where both coordinates change sign and their ratio stays the same. So tan 225° = 1 as well.
Half a turn is enough to list every solution, so the tangent needs only one family: x = 45° + 180°n. With n = 1 it gives 225°, and with n = 2 it gives 405°, a full turn past 45°. A list that stepped by 360° would miss 225°.
The gold curve is y = tan x from −180° to 540°, with one square across for every 90°, and the plain straight line is y = 1. They meet once in each branch of the curve, at −135°, 45°, 225° and 405°, which are 180° apart.
In radians
A full turn is radians and a half turn is . So the general solution of sin x = ½ is or , that of cos x = ½ is , and that of tan x = 1 is .
An interval is a filter on the list
A question that asks for the solutions in a range is answered from the general solution. Substitute n = −1, 0, 1, 2 in turn and keep the values that land in the range.
Solve sin x = ½ for . With n = −1 the families give −330° and −210°; with n = 0, 30° and 150°; with n = 1, 390° and 510°. With n = 2 they give 750° and 870°, which are too large, and with n = −2 they give −690° and −570°, which are too small. So there are six solutions: −330°, −210°, 30°, 150°, 390° and 510°.
The usual mistakes
Adding half a turn to a sine solution. 30° + 180° = 210°, but sin 210° = −½. The sine repeats every 360°, so the next solution past 360° is 30° + 360° = 390°.
Reflecting to 360° − 30° = 330° for a sine. That reflection is the cosine pairing, and sin 330° = −½, so 330° solves sin x = −½, not sin x = ½.
Stepping a tangent list by 360°. 45° + 360°n skips 225°, where the tangent is also 1.
Putting on a tangent list. tan(−45°) = −1, so includes angles that solve tan x = −1.
Stepping a cosine list by 180°. lands on 120° and 240°, where the cosine is −½.
Leaving out the second family. 60° + 360°n misses −60° and 300°, and 30° + 360°n misses 150°.
A weight passing a light beam
In the application below, the height of a weight on a spring is cm after x seconds. The general solution for the angle is written first, with steps of , and only then multiplied by to give x. That turns the step of into a step of 6 seconds, the time for one bounce.
Worked example: Every Time a Weight on a Spring Passes a Light Beam
Question A weight bounces on a spring. Its height above its rest position, x seconds after it is set moving, is y = 8sinπ x3 cm. A sensor shines a light beam across the path 4 cm above the rest position. (a) Write down the general solution of 8sinπ x3 = 4. (b) At which times in the first 12 seconds does the weight pass through the beam?
1.Divide both sides by 8: sinπ x3 = 12. The principal value is π6, and the other angle in one turn with the same sine is π − π6 = 5π6.
Divide by 8: sinπ x3 = 12, and in one turn the angle is π6 or 5π6. 2.A sine repeats every 2π, so π x3 = π6 + 2nπ or π x3 = 5π6 + 2nπ, where n is any integer.
A sine repeats every 2π: π x3 = π6 + 2nπ or 5π6 + 2nπ. 3.(a) Multiply every term by 3π: x = 12 + 6n or x = 52 + 6n, where n is an integer. The 6 is the period: 2π × 3π = 6 seconds.
(a) x = 12 + 6n or x = 52 + 6n: the period is 6 seconds. 4.Keep the times with 0 ≤ x ≤ 12. n = 0 gives 0.5 and 2.5, and n = 1 gives 6.5 and 8.5. n = 2 gives 12.5 and 14.5, which are too late, and n = −1 gives negative times, which are before the start.
In the first 12 seconds, n = 0 and n = 1: every crossing of the beam is marked. 5.(b) The weight passes through the beam at 0.5, 2.5, 6.5 and 8.5 seconds: on the way up at 0.5 and 6.5, and on the way down at 2.5 and 8.5. Check: 8sin6.5π3 = 8sin(2π + π6) = 8 × 12 = 4.
(b) 0.5, 2.5, 6.5 and 8.5 seconds: rising at 0.5 and 6.5, falling at 2.5 and 8.5.
Answer: (a) x = 12 + 6n or x = 52 + 6n, where n is an integer; (b) at 0.5, 2.5, 6.5 and 8.5 seconds
Common mistakes
- Keeping only the family of the principal value, x = 12 + 6n. Each turn has two angles with a sine of 12, so the weight passes the beam twice in every bounce: once rising and once falling.
- Adding 2nπ after dividing, to get x = 12 + 2nπ. The 2nπ belongs to the angle π x3, so it must be multiplied by 3π as well, which makes the step between solutions 6 seconds.
More radians and trigonometric identities problems, worked step by step →